Instead he stood there for close to a minute and then attacked. It was weird as it didn't attack me right away when I entered the room. System Shock 2 Walkthrough - System Shock-2 361 I also found a healing gland and an unresearched item in one of the eggs. Some grenades, 12 anti-personnel bullets and 46 nanites are on the bodies. One of the eggs spits out flies and toxic waste comes out of the other. System Shock 2 Walkthrough - System Shock-2 360įirst door on the left we have two bodies, two eggs and some pretty disgusting worms. Beware, monkeys ahead! I took care to disable security so the camera won't pose a problem. We backtrack to the dead guy near the entrance and continue forward to the unexplored section. System Shock 2 Walkthrough - System Shock-2 359 The other office in this corridor has a security station and a log from our pal Cortez is in the desk. Once the worms are baked to perfection I hack the crate for a med kit and 6 standard bullets. Worms drop from the ceiling and I notice a security crate on the floor. System Shock 2 Walkthrough - System Shock-2 358Ĭontinuing down the corridor I come to a room where two explosions occur as I enter. After throwing up from all that radiation I entered the room to my right (inset) where I found a log from Delacroix. The one on the left is flooded with radiation (inset) but had 21 and 19 nanites on the floor and 6 armor piercing bullets on the dead body. Turning back and going down the corridor there's a camera and two rooms. System Shock 2 Walkthrough - System Shock-2 357 The doorless design allows your superiors to make sure you are not wasting time reading on the john. Unisex and spacious, they make an ideal place to store dead bodies full of annelid worms and you can even cram up to 17 nanites on the dead body. System Shock 2 Walkthrough - System Shock-2 356 The room just in front of this one (inset) has a security crate with 52 nanites, a log from Murdoch and a replicator. Remember this location as we'll need to enter Athletics later on. In the next room to my left I find a security console and another log from Yang. System Shock 2 Walkthrough - System Shock-2 355 As I continue down the corridor, I find 6 standard bullets in a trashcan. In the art terminal I get part of a code, 10 (inset). The safe contains a surgical bed key as well as 10 prisms. On the other side of the counter I find a log from Yang and a psi hypo. System Shock 2 Walkthrough - System Shock-2 354 They evidently missed my prior evolution theory class, so I'm happy to repeat myself. I turn right and spot upgrade stations as I hear more ducts collapsing. System Shock 2 Walkthrough - System Shock-2 353 The body has a dead power cell we'll need later on, as well as another game. Past the door I find my first dead body as Shodan briefs me. System Shock 2 Walkthrough - System Shock-2 352 I get rid of them and turn left since there's no other way out. I pick up the anti-personnel shells from the bench and leave the window, inspired and star-struck! As I move forward some ducts collapse and worms crawl out. We learn that this guy is actually Cortez. Wow, let's hope this level is a bit less crowded than ops! As I leave the elevator I look right to the window to witness an Oscar-worthy performance by none other than Ken Levine himself! Well. Recreational System Shock 2 Walkthrough - System Shock-2 351 Once he's defeated, the soldier is now free to head on over to the Rickenbacker.You can jump to nearby pages of the game using the links above. However, just before reaching reaching the Grav Shafts, he is stopped by an undestructible Psi Barrier created by Anatoly Korenchkin, who urges to confront him on the Bridge. Once done with that task, the protagonist makes his way to the Umbilical to the UNN Rickenbacker. SHODAN instructs soldier to destroy the shuttles to prevent the escape. When he returns to the Command, the Many anticipate the plan to destroy the starship, loading two shuttles with their offspring. Next, he follows SHODAN's instructions by backtracking to the Operations and Engineering Decks. Along the way he witnesses the remaining survivors fleeing in the ship's escape pods. Using the tram, soldier makes his way to the second part of the Deck and eventually reaches the ship's Bridge, where he picks up the Access Card. That item is needed to transfer SHODAN's intelligence to the UNN Rickenbacker from the Von Braun and to destroy the latter. SHODAN tells him to head to the Bridge of the Von Braun to acquire the Ops Override Access Card. Soldier G65434-2 arrives on this Deck in the primary elevator from the Recreation.
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